Title | Type | SJR | H index | Total Docs. (2023) | Total Docs. (3years) | Total Refs. (2023) | Total Cites (3years) | Citable Docs. (3years) | Cites / Doc. (2years) | Ref. / Doc. (2023) | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
66 | Technoetic Arts | journal | 0.100 Q4 | 6 | 20 | 74 | 719 | 3 | 72 | 0.02 | 35.95 | |
65 | Actes (IFSTTAR) | conference and proceedings | 0.112 | 2 | 0 | 113 | 0 | 8 | 109 | 0.15 | 0.00 | |
64 | Virtual Creativity | journal | 0.124 Q4 | 5 | 5 | 48 | 134 | 12 | 32 | 0.33 | 26.80 | |
63 | Proceedings of the International Ship Control Systems Symposium | conference and proceedings | 0.129 | 4 | 0 | 50 | 0 | 8 | 48 | 0.00 | 0.00 | |
62 | Body, Space and Technology | journal | 0.156 Q4 | 4 | 16 | 46 | 237 | 15 | 45 | 0.41 | 14.81 | |
61 | International Journal of Humanities and Arts Computing | journal | 0.164 Q4 | 14 | 14 | 44 | 501 | 23 | 39 | 0.59 | 35.79 | |
60 | New Review of Information Networking | journal | 0.187 Q4 | 16 | 5 | 22 | 250 | 30 | 21 | 0.93 | 50.00 | |
59 | Designs for Learning | journal | 0.211 Q4 | 6 | 6 | 29 | 203 | 31 | 29 | 1.10 | 33.83 | |
58 | Intelligent Decision Technologies | journal | 0.266 Q4 | 19 | 84 | 172 | 3718 | 211 | 163 | 1.00 | 44.26 | |
57 | Journal of Gaming and Virtual Worlds | journal | 0.279 Q4 | 17 | 18 | 45 | 920 | 36 | 42 | 0.75 | 51.11 | |
56 | Interaction Design and Architecture(s) | journal | 0.295 Q4 | 19 | 21 | 120 | 896 | 148 | 120 | 1.08 | 42.67 | |
55 | Proceedings of the International Conference on New Interfaces for Musical Expression | conference and proceedings | 0.318 | 42 | 0 | 271 | 0 | 155 | 268 | 0.51 | 0.00 | |
54 | Qwerty | journal | 0.324 Q4 | 9 | 14 | 37 | 419 | 54 | 33 | 0.87 | 29.93 | |
53 | Somatechnics | journal | 0.328 Q4 | 16 | 14 | 59 | 624 | 52 | 50 | 1.08 | 44.57 | |
52 | i-com | journal | 0.335 Q3 | 12 | 19 | 80 | 769 | 143 | 70 | 1.90 | 40.47 | |
51 | Educar | journal | 0.339 Q3 | 11 | 32 | 94 | 1108 | 119 | 91 | 1.30 | 34.63 | |
50 | Interacting with Computers | journal | 0.400 Q3 | 94 | 39 | 92 | 1916 | 171 | 92 | 1.76 | 49.13 | |
49 | Interaction Studies | journal | 0.403 Q3 | 43 | 20 | 54 | 1127 | 103 | 52 | 1.06 | 56.35 | |
48 | Communication Research and Practice | journal | 0.412 Q3 | 16 | 30 | 80 | 1729 | 115 | 66 | 1.38 | 57.63 | |
47 | Brain-Computer Interfaces | journal | 0.417 Q3 | 22 | 11 | 39 | 550 | 83 | 38 | 2.03 | 50.00 | |
46 | Computer Methods in Biomechanics and Biomedical Engineering | journal | 0.421 Q3 | 67 | 333 | 434 | 13972 | 1035 | 434 | 2.29 | 41.96 | |
45 | Human Technology | journal | 0.430 Q3 | 14 | 24 | 50 | 1241 | 135 | 47 | 2.82 | 51.71 | |
44 | International Journal of Serious Games | journal | 0.441 Q3 | 12 | 31 | 84 | 1526 | 150 | 71 | 1.91 | 49.23 | |
43 | Journal of Computer Languages | journal | 0.460 Q3 | 56 | 36 | 88 | 1772 | 231 | 83 | 2.59 | 49.22 | |
42 | Journal of Control and Decision | journal | 0.465 Q3 | 21 | 127 | 123 | 4207 | 245 | 123 | 1.84 | 33.13 | |
41 | International Journal of Speech Technology | journal | 0.485 Q3 | 39 | 80 | 262 | 3509 | 733 | 261 | 2.51 | 43.86 | |
40 | Journal of Responsible Technology | journal | 0.506 Q3 | 8 | 14 | 44 | 515 | 104 | 44 | 2.36 | 36.79 | |
39 | Computational Social Networks | journal | 0.518 Q3 | 18 | 0 | 28 | 0 | 78 | 28 | 2.32 | 0.00 | |
38 | Multimodal Technologies and Interaction | journal | 0.544 Q3 | 32 | 117 | 286 | 7389 | 959 | 286 | 3.22 | 63.15 | |
37 | Robotic Intelligence and Automation | journal | 0.555 Q3 | 50 | 56 | 211 | 2112 | 518 | 209 | 2.25 | 37.71 | |
36 | Digital Creativity | journal | 0.563 Q3 | 29 | 21 | 64 | 1214 | 123 | 62 | 1.83 | 57.81 | |
35 | Australasian Journal of Engineering Education | journal | 0.580 Q3 | 15 | 20 | 45 | 939 | 117 | 39 | 1.86 | 46.95 | |
34 | Advanced Robotics | journal | 0.605 Q3 | 76 | 124 | 345 | 4305 | 702 | 320 | 1.84 | 34.72 | |
33 | Universal Access in the Information Society | journal | 0.611 Q3 | 52 | 201 | 224 | 11529 | 821 | 218 | 3.46 | 57.36 | |
32 | Computers | journal | 0.616 Q3 | 39 | 260 | 455 | 13256 | 1777 | 449 | 3.94 | 50.98 | |
31 | Cognition, Technology and Work | journal | 0.629 Q2 | 52 | 27 | 154 | 1572 | 531 | 153 | 3.64 | 58.22 | |
30 | Displays | journal | 0.629 Q2 | 66 | 205 | 243 | 10076 | 1082 | 242 | 4.48 | 49.15 | |
29 | Entertainment Computing | journal | 0.659 Q2 | 39 | 66 | 151 | 3714 | 632 | 150 | 4.14 | 56.27 | |
28 | Informatics | journal | 0.663 Q2 | 30 | 89 | 241 | 5243 | 1134 | 240 | 4.76 | 58.91 | |
27 | Social Network Analysis and Mining | journal | 0.667 Q2 | 48 | 151 | 382 | 7866 | 1388 | 382 | 3.49 | 52.09 | |
26 | Journal on Multimodal User Interfaces | journal | 0.678 Q2 | 33 | 20 | 87 | 1037 | 297 | 82 | 3.03 | 51.85 | |
25 | CCF Transactions on Pervasive Computing and Interaction | journal | 0.690 Q2 | 13 | 27 | 85 | 1337 | 293 | 82 | 2.80 | 49.52 | |
24 | Frontiers in Computer Science | journal | 0.746 Q2 | 21 | 177 | 354 | 9851 | 1100 | 324 | 2.76 | 55.66 | |
23 | Connection Science | journal | 0.763 Q2 | 49 | 92 | 213 | 3904 | 881 | 212 | 4.23 | 42.43 | |
22 | Applied System Innovation | journal | 0.788 Q2 | 27 | 113 | 281 | 5855 | 1548 | 275 | 5.50 | 51.81 | |
21 | Computers and Graphics | journal | 0.791 Q2 | 82 | 229 | 468 | 10845 | 1211 | 399 | 2.59 | 47.36 | |
20 | Frontiers in Virtual Reality | journal | 0.803 Q2 | 22 | 132 | 403 | 7021 | 1704 | 381 | 3.86 | 53.19 | |
19 | Web Semantics | journal | 0.806 Q2 | 89 | 31 | 66 | 2074 | 227 | 64 | 3.23 | 66.90 | |
18 | Electronic Commerce Research | journal | 0.811 Q2 | 53 | 233 | 210 | 14421 | 1175 | 209 | 5.40 | 61.89 | |
17 | Journal of Computational Design and Engineering | journal | 0.827 Q2 | 45 | 125 | 299 | 7595 | 1541 | 298 | 5.23 | 60.76 |
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